Procedural modeling for ancient Maya cityscapes initial methodological challenges and solutions


World Heritage Site: Maya Site of Copan

Publication Year: 2015

Publication Type: Conference paper

Publication Identifier: WHE1047ECCC0A

Summary

Procedural modeling emerges as a promising, low-cost approach for reconstructing ancient Maya cityscapes, offering rapid prototyping and adaptability to test hypotheses linked to archaeological data. Unlike traditional 3D modeling, which is labor-intensive and expensive, procedural modeling leverages rules-based generation to streamline the integration of diverse datasets. While this method has been applied to other ancient civilizations like Rome and Greece, its use in Maya city reconstructions remains novel. Using Copán, a UNESCO World Heritage Site in Honduras, as a case study, researchers highlight initial methodological challenges—such as balancing data accuracy with computational efficiency—and propose solutions to overcome them. This approach could revolutionize digital archaeology by enabling dynamic, hypothesis-driven reconstructions that evolve with new findings.

Citation

Richards-Rissetto, H., & Plessing, R. (2015). Procedural modeling for ancient Maya cityscapes initial methodological challenges and solutions. 2015 Digital Heritage, 85–88. https://doi.org/10.1109/digitalheritage.2015.7419458

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