Cultural Heritage Experiential Learning Smart-Phone APP Using LBS


World Heritage Site: Jongmyo Shrine

Publication Year: 2013

Publication Type: Article

Publication Identifier: WHE9E324051F8

Summary

A novel smartphone application, CHELS-App, enhances cultural heritage experiential learning by integrating location-based services (LBS) with interactive elements like quizzes, games, and cartoons. This approach allows users to engage with UNESCO World Heritage Site Jongmyo Shrine through immersive quests, combining education and tourism seamlessly. The app provides real-time commentary, photo galleries, and event push notifications, fostering deeper learning while offering entertainment. Key features include a 'foot stamp' certificate for completed missions and an experience diary for tracking progress. This study demonstrates how LBS and gamification can revolutionize heritage site visits, making them both educational and enjoyable.

Citation

Kim, Yong-Ho, & 김형균. (2013). Cultural Heritage Experiential Learning Smart-Phone APP Using LBS. Journal of Digital Convergence, 11(12), 821–828. https://doi.org/10.14400/JDPM.2013.11.12.821

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