Mobile Application Design for Heritage Tourism Uses Gamification Approach in Indonesia


World Heritage Site: Prambanan Temple Compounds

Publication Year: 2020

Publication Type: Article

Publication Identifier: WHEDDF4E05580

Summary

A mobile application design incorporating gamification has been successfully developed to enhance heritage tourism experiences at Indonesian World Heritage Sites, including Prambanan Temple Compounds. The prototype, tested on 100 tourists across three temples (Gedongsongo, Prambanan, and Borobudur), demonstrated an 86% user agreement rate, indicating high satisfaction with its usefulness, ease of use, and learning potential. This gamified approach leverages game elements to deliver historical information engagingly, bridging the gap between traditional tourism and interactive digital experiences. The study, conducted with a 95% confidence scale, validates the application's effectiveness in promoting temple tourism through innovative technology.

Citation

Widarti, E., Suyoto, S., & Emanuel, A. W. R. (2020). Mobile Application Design for Heritage Tourism Uses Gamification Approach in Indonesia. International Journal of Engineering Pedagogy (iJEP), 10(5), 89. https://doi.org/10.3991/ijep.v10i5.13205

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