World Heritage Site: Archaeological Site of Atapuerca
Publication Year: 2020
Publication Type: Conference paper
Publication Identifier: WHEDF376BA46B
Summary
A groundbreaking approach to communicating human evolution through video games, exemplified by the project 'Ancestors: Stories of Atapuerca,' demonstrates that engaging gameplay can effectively convey complex scientific knowledge. The study highlights how game design principles—balancing scientific accuracy with entertainment—can create immersive learning experiences without sacrificing educational value. By focusing on player interaction and storytelling, this method addresses challenges in archaeological outreach, such as maintaining scientific integrity while ensuring the game remains captivating. This project serves as a model for future educational games, offering insights into how to merge learning objectives with engaging dynamics, even when competing with high-budget entertainment projects.
Citation
Rubio-Campillo, X. (2020). Gameplay as Learning: The Use of Game Design to Explain Human Evolution. Communicating the Past in the Digital Age: Proceedings of the International Conference on Digital Methods in Teaching and Learning in Archaeology (12th-13th October 2018), 45–58. https://doi.org/10.5334/bch.d
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